YALIATAGAMES

Atralith: Idle RPG — Privacy Policy

Last updated: 23 October 2026

This Privacy Policy explains how information is processed in Atralith: Idle RPG, published by Yaliata Games, and how you can manage your privacy choices. Reading this policy or using the game does not constitute consent to personalized advertising or optional gameplay analytics.

1. Publisher and contact information

The publisher and controller responsible for its own processing activities is:

Advertising and analytics providers may act as separate controllers for certain processing activities, as described in their own privacy policies.

2. Game data stored on your device

The game stores progress, characters, items, in-game resources, reward counters, time information and settings on your device. It also keeps local gameplay measurements, such as session duration and progress toward game objectives. These records support saved progress, offline progression calculations and the operation of game systems.

You can optionally connect Google Play Games to synchronize permanent progress through Google Saved Games. The snapshot includes characters, items, resources, progression, reward counters, timestamps, settings and local gameplay measurements. Google processes it and your player identifier to provide cloud save. Full seasonal progress is not included in this backup; submitting a leaderboard score does not back up your seasonal save. The game does not receive your Google password. You can play locally without connecting cloud save or online rankings.

Google Play Games and seasonal rankings

Seasonal rankings use Firebase Authentication and Cloud Firestore. Play Games authentication creates a Firebase user identifier. Each season's score record contains that identifier, the highest submitted WT value, an update timestamp and the code of a selected preset avatar. These records support rankings, account attribution and abuse prevention.

Other players can see your score, rank, chosen avatar and a player label derived from an identifier. Other signed-in players may also see your optional chosen player name. The current leaderboard does not display your Google name or email address. Records are pseudonymous, not fully anonymous: ranking queries contain a technical user identifier that can be associated with an account. Avatars are bundled game images; selecting one does not upload photos from your device.

Play Games and Firebase also process account/player identifiers and technical information, such as IP address, device, application and SDK information, to operate and secure their services. Play Games processes its own service usage and diagnostic data. Profile information supplied by the identity provider depends on the sign-in method. See Firebase privacy information and the Google Privacy Policy.

Clearing app data, uninstalling the game or changing devices may cause you to lose local progress. Backups provided by your device or operating system are subject to their own settings and policies.

Nicknames / player names and name reports

You may choose an optional player name for online leaderboards. You do not need to use your real name and can play without choosing a name. We store your chosen name, your account's technical identifier and the time of your latest name change in Google Cloud Firestore. Other signed-in players may see your player name on leaderboards. We use this information to manage your name, enforce the name-change interval and prevent abuse. We do not add your player name to analytics events.

When you report a player name, we store the reporting and reported accounts' technical identifiers, a copy of the reported name at that time, its change timestamp, your selected reason and the report timestamp. We also keep report counts, target and timing information to limit repeated reports and spam. Reports are not shown to other players and are reviewed by authorized moderators. An inappropriate name may be removed or further name use may be restricted. Google processes this information as our service provider.

Removing your name removes the name field from your profile; it does not automatically erase the timestamp used for the name-change interval or copies in earlier reports. Uninstalling the game does not delete these server records. To request access to or deletion of this information, contact sahinata3506@gmail.com or use our data-deletion request page.

We retain your player-name profile, name reports, reporting-quota and moderation records until you request deletion; there is no automatic time-based deletion. Upon a verified deletion request we remove your player-name profile, the name reports you submitted, the name reports targeting you, your own reporting-quota and moderation records, and their nested records. One exception remains: another player who reported you may still have your account's technical identifier as the last reported account (last target) in their own reporting-quota record; that field belongs to their quota, is used only to limit repeated reports and is not deleted by this request. Your Firebase sign-in record, older leaderboard scores and your Google Play Games cloud save are separate from these records; this paragraph does not state that they are deleted, and they are handled in separate steps of an account deletion request.

3. Advertising services and information processed

The game serves rewarded advertisements through Unity LevelPlay. Its configured advertising networks are Google AdMob and Unity Ads.

Depending on the service, your privacy choices, device settings and the type of advertisement, these providers may process:

This information may be used to deliver advertisements, perform permitted personalization, measure performance, verify rewarded-ad completion and prevent fraud. Consent requirements for storage or access to information on your device apply where required by law.

For details about these providers' practices, please read:

4. Advertising privacy choices and rewarded advertisements

Where applicable, the game presents advertising privacy choices through Google's User Messaging Platform (UMP). The form identifies the relevant processing purposes and advertising partners and provides options for managing your choices. Where required, you can reopen the form through Privacy Options in the main menu and change your choices.

Declining personalized advertising does not necessarily disable every advertisement. Non-personalized or limited advertisements may be available where your choices, applicable law and provider rules allow them. Advertisement availability is not guaranteed.

Watching a rewarded advertisement is optional. The advertisement button identifies the in-game reward being offered. The reward is granted when the advertising provider confirms that the reward requirements have been satisfied. Choosing not to start an advertisement, or closing it before those requirements are met, does not grant that advertisement's reward. You can continue normal gameplay. Clicking an advertisement or an app-install link is not required to receive the reward.

5. Gameplay measurements and support

The game keeps some gameplay measurements, such as play time and progression, in the save file on your device and shows them on an in-game statistics screen. When cloud save is enabled, these local measurements are included in the save snapshot sent to Google. The optional analytics choice below is separate from your cloud-save choice.

Optional gameplay analytics: If you agree, we use Google Analytics for Firebase to understand player return rates, difficulties during the tutorial and progression, calendar/Today feature usage, and advertising revenue. We send app-opening and session information; events such as tutorial steps, selected progression milestones, rewards and Today completion; and limited categories for reward type, rarity, day within the seven-day cycle and in-game amount brackets. Advertising revenue measurement may include the ad network, format, currency and impression revenue. If you consent to optional analytics, we also measure update offers and their outcomes, and when you open or close the What's New window, including a range for how long it was viewed. We do not include your player name, leaderboard identifier or name reports in these events.

Firebase also processes an app-instance identifier, app and device information, and approximate location derived from IP addresses. We do not describe these measurements as fully anonymous. We do not add your name, email address, Play Games/Firebase account ID, reward claim IDs, ad receipts or save file to analytics events. We disable Android advertising ID collection, Google Signals and advertising personalization for Firebase Analytics. Advertising providers' own processing described in §3–4 remains separate.

Your choice: The separate Gameplay analytics switch in the existing privacy/advertising panel starts off. Firebase Analytics collection does not begin until you enable it; gameplay events occurring while it is off are not uploaded later as a backlog. You can change this choice at any time in Settings > Privacy. Turning it off stops subsequent analytics collection; it does not automatically delete all previously submitted data. Refusal or withdrawal does not restrict gameplay, normal rewards or access to cloud save. Advertising preferences are managed separately.

See Google's Analytics data disclosure and Google Privacy Policy for the provider's practices.

If you contact us by email, we process your email address, message and information you voluntarily provide to respond to your request. Please do not send passwords, payment details or unnecessary sensitive information.

For an analytics data deletion request, use Copy my analytics ID under Settings > Privacy > Options and include it in your support email. Previously obtained IDs are stored only on your device so your request can still be matched after withdrawal, and may be copied together. Uninstalling the app or clearing its data can remove these local IDs; copy them first for your request. The button does not send an email automatically.

6. Processing grounds, recipients and international transfers

Where applicable law requires a legal basis, processing necessary to provide the game's core functions and support you request relies on providing those services. Optional gameplay analytics, advertising personalization and storage or access to device information that require consent rely on your consent. Security, fraud prevention and compliance activities may rely on legitimate interests or legal obligations, where those grounds are applicable. Each provider explains its own processing grounds in its privacy notices.

Cloud saves are processed through Google Saved Games; authentication and seasonal rankings use Google Firebase. The Firestore database is in Belgium, which does not mean all Google or advertising data stays in that region. Advertising data may be processed by Google and Unity services. These providers and their subprocessors may process information outside your country; their policies describe transfer safeguards.

Support correspondence may be processed by the publisher and its email service provider to handle your request.

7. Retention and deletion

Optional analytics data is processed in Google Analytics for Firebase and may be processed outside your country; the Firestore database's Belgian region does not guarantee an Analytics processing region. Our Analytics retention setting for user-level and event-level data is 2 months, with reset of the user identifier's retention period on new activity disabled. Google applies expiry deletion periodically. Standard aggregated reports are not affected by this setting; we do not promise that all data is deleted exactly two months later. See Google's Analytics retention explanation.

Contact sahinata3506@gmail.com for access or deletion requests concerning analytics data. Matching a request to the relevant app instance may be necessary; because we do not link analytics to your ranking account, matching solely by player name cannot be guaranteed. Withdrawing consent and requesting deletion of previously submitted data are separate actions.

Turning off cloud sync does not delete an existing cloud copy. You can manage Google's game data through the game-data deletion tools in your Play Games profile. This does not automatically delete the separate Firebase identity or seasonal ranking records. Uninstalling the game does not delete these server records either.

A season reset does not delete historical leaderboard records. There is currently no automatic cleanup of old season records. Firebase identity and ranking retention: We retain these records until you request their deletion. Contact sahinata3506@gmail.com for access or deletion requests concerning these records. We may need information to verify that a request concerns your account; never send your Google password or verification codes. Once a request is verified, the relevant Firebase identity and its associated ranking records are deleted.

Local save data may remain on your device until you clear the application's data or it is removed by the operating system. You can delete local game data through the application's storage settings in Android. Doing so also deletes your local progress.

Support correspondence: We retain support emails and their attachments for 12 months after the last correspondence in the relevant conversation, then delete them.

Information retained by Google and Unity is subject to their retention practices and applicable legal obligations. Uninstalling the game does not automatically delete information those providers have already collected. You can use their privacy tools or contact channels to make requests concerning that information.

8. Your rights

Depending on your location and applicable law, you may have rights to access, correct or delete personal information, restrict processing, request portability or object to processing. Where processing relies on consent, you may withdraw that consent. Withdrawal does not affect the lawfulness of processing carried out before it was withdrawn.

For information processed by the publisher, contact us using the email address in section 1. For processing for which Google or Unity acts as a separate controller, you may also contact the relevant provider through its privacy channels.

You may have the right to lodge a complaint with your local data protection authority. For information about rights under EU data protection law, see the European Commission's information for individuals.

9. Children's privacy

Atralith: Idle RPG is intended for a general audience and is not specifically designed for children. We do not knowingly request personal information from children. If you believe a child's information has been processed inappropriately, please contact us so that we can investigate and address the matter.

10. Changes to this policy

We may update this policy when the game's features, service providers or information-handling practices change. The updated policy and revision date will be published on this page. Updating this policy does not replace your consent where new consent is required.

11. Atralith: Idle RPG — Account and data deletion

Publisher: Yaliata Games
Contact: sahinata3506@gmail.com

To request deletion of your Atralith: Idle RPG account and associated data, email the address above with the subject “Atralith account deletion request.” You do not need to reinstall the game to submit a request.

State that you want your account deleted. Include your in-game player label if you know it. We may request additional information necessary to verify account ownership. Do not send your Google password or verification codes.

After verification, we delete your game’s Firebase user account and its associated permanent and seasonal leaderboard records, scores and avatar selections. We process requests as soon as reasonably possible and notify you by email when completed.

Other data:

Deletion of player-name and reporting records

We retain your player-name profile, name reports, reporting-quota and moderation records until you request deletion; there is no automatic time-based deletion. Upon a verified deletion request we remove your player-name profile, the name reports you submitted, the name reports targeting you, your own reporting-quota and moderation records, and their nested records. One exception remains: another player who reported you may still have your account's technical identifier as the last reported account (last target) in their own reporting-quota record; that field belongs to their quota, is used only to limit repeated reports and is not deleted by this request. Your Firebase sign-in record, older leaderboard scores and your Google Play Games cloud save are separate from these records; this paragraph does not state that they are deleted, and they are handled in separate steps of an account deletion request.

Deletion of account and leaderboard data is permanent. Connecting to online services again may create new account or leaderboard records.

Account and data deletion page